Jungling – Basic Training

Posted: October 26, 2011 by xenocidebrm in Jungling

If you read the Jungling – Boot Camp article, you’ve got a general idea of what jungling is about. Now, it’s time for you to choose a jungler and figure out your jungle route.

There are four different types of junglers: Ganker, Farmer, Denier, and Leveler.

GANKER

The Ganker is easy to classify: his main role is to Gank for the lanes, thus giving them an advantage. These are the most popular junglers and usually net the most kills. They counter the Farmer and are countered by the Denier.

Champions: Fiddlesticks Gangplank, Lee Sin, Master Yi, Nocturne, Rammus, Olaf, Shaco

FARMER

The Farmer treats the jungle like a lane. Their job is to more or less keep pace with the lanes in terms of farm and they clear the jungle very safely. They counter the Denier and are countered by the Ganker.

Champions: Cho’Gath, Jarvan IV, Nasus, Skarner, Udyr, Xin Zhao

DENIER

The Denier is the closest to old school DotA denying. While they do jungle a little bit, their main purpose is to invade and disrupt the enemy jungler by stealing jungle creeps and disrupting ganks. They counter the Ganker and are countered by the Farmer.

Champions: Evelynn, Nunu, Riven, Trundle, Twitch

LEVELER

The Leveler is the weakest of the junglers. Their goal is to clear the jungle as quickly as possible to hit level six where they then become a threat. They are countered by all other junglers except other Levelers.

Champions: Akali, Amumu, Tryndamere, Warwick, most other Champions not mentioned

Once you’ve found where your chosen jungler fits in, you need to know what the most efficient jungle paths are. If you don’t jungle efficiently, you will find yourself falling behind very quickly or unable to fulfill your jungle role.

Stonewall008, one of the renowned gods of jungling (or at least the one everyone knows), coined the names of three jungle paths: Aggressive, Superior, and Sustained. For purposes of this guide, “Small Camp” means any of the Wolves, Wraiths, or Mini Golems camps.

AGGRESSIVE

Ideal for most Gankers. Start at Blue Buff or Wolves and finish both camps. Now kill the Small Camps and Red Buff in any order. Assuming you have more than half health, you can gank quickly from here at level four with both buffs.

SUPERIOR

Ideal for Farmers and stronger junglers. Start at Wolves or Wraiths, then finish the remaining Small Camps. Kill Blue Buff, then kill the Small Camps again, and finish with Red Buff. You’ll be at level five with both buffs and in position to either Gank or keep Farming.

SUSTAINED

Ideal for Levelers. Kill the Small Camps, then kill Blue Buff. Kill the Small Camps again, then kill Red Buff. Kill the Small Camps one more time. You should be level six in the fastest possible jungle time for your character.

While Stonewall’s paths are straightforward enough, they do not fully encompass all possible jungle paths. I would propose two new jungle paths to be added to Stonewall’s: Red Clear and Blue Clear. These paths are intended for the Denier and fast Gankers who have been largely ignored due to their difficulty.

RED CLEAR

Ideal for the fastest of Gankers. Use Smite on the Big Wraith at the Wraiths, then kill Red Buff. You now are level two before any of the lanes and can gank.

BLUE CLEAR

Ideal for Deniers. Kill Blue Buff and Wolves in any order. Head over to the enemy jungle and steal either Wraiths or Mini Golems. You are now level three and have disrupted the enemy jungle path. Some Deniers may even be able to kill the enemy jungler at this point.

Pick a jungle path and try it with your jungler. Start with 5 Health Potions and Cloth Armor for now, see how it goes. Do this ten, twenty times. We’ll get to the nitty gritty detail next time.

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