Archive for the ‘Champions’ Category

Ziggs, the Hexplosives expert

Posted: January 29, 2012 by xenocidebrm in Champions, General, Patch

New champion time!  This time, we’re seeing some information on Ziggs, a scaling AP caster with an entirely new skillshot mechanic.  In addition to the official announcement, we’ve been able to find out some really cool information via Q&A with Ziggs’ creater, Riot staff member Meddler (redtracker).  There is also a Ziggs Patch Preview available on YouTube.  Here’s all the information you need to know. (more…)

I Wish I Was This Good At Graphic Art

Posted: January 18, 2012 by xenocidebrm in Champions, Guides, Metagame

Preliminary Details

Posted: January 17, 2012 by xenocidebrm in Champions, Jungling

From Stonewall008 about Sejuani in the Jungle:

 

I’ll have the video up later – I should get to bed.

But here we go.

She’s really fast. She has no sustain but **** is she fast.

As a preliminary build for those wanting to try her.

0/21/9 masteries (you can alter some points of defense)

WQW is the preferred skill route for level 4 – however you can take her E for ganking at level 3 instead.

Cloth armor if you have no teammates – boots/regrowth if you have love

Things Not to Build on Sejuani

Posted: January 17, 2012 by xenocidebrm in Champions, Items

Frozen Mallet

Rylai’s Crystal Scepter

Anything with AP

(Phreak I hate you)

Ahri – A Review And A Guide

Posted: January 13, 2012 by xenocidebrm in Champions, Guides

Ahri is one of those champions you look at in lane and cringe at. She doesn’t do insane damage, she doesn’t beat every champion, and she certainly doesn’t have the best sustain. However, she is a good Jack-of-all-trades, except she’s more of a Queen than a Jack, being better than average at virtually everything. (more…)

Sejuani, the Winter’s Claw

Posted: January 13, 2012 by xenocidebrm in Champions

Surprise! He’s Baaaaack! Jax remake is incoming.

Posted: January 11, 2012 by xenocidebrm in Champions, General, Patch

While we don’t know all of the details yet, here’s the TL;DR:  Jax’s Counter-Strike ability has been remade as a normal active ability which, when triggered, will allow him to dodge all incoming attacks for a certain amount of time.  At the end of the spell, he does damage and stuns enemies in a small area around him.  Edit: We’ve learned a bit more from the champion spotlight. (more…)